Updates (V0.3.5)


Fixed:

- The "Delete" item icon for the inventory popup now correctly states "Sell"

- The Shop Passive Upgrades now properly display their price along with the price updating as soon as you purchase

- Fixed the Roll Count after winning and clicking "Play Again"

QoL:

- Added  a visual indicator to show how much you have left in a run

- Reduced the Rounds it takes to win from 40 to 30

- Added a minor delay when entering the Upgrades menu so you don't accidentally leave without looking at upgrades

- Added a display to show how many passive purchases you have bought


---Notice---

I will be potentially away from the project for possibly up to a week. Moving into the dorms for my college and working my butt off as well.

Once I get the chance, I will be working on a bigger, more major update to the game.

This will possibly be fixing the tutorial, added tons more items and upgrades, new effects upon rolling, and possibly a new introduction to a set of items, but that will depend on how easy it is to code that.

In the mean time, enjoy one last tiny little QoL update before I will be gone for a moment!

Files

Windows Dice Gambit v0.3.5.zip 37 MB
16 days ago
Linux Dice Gambit v0.3.5.tar.gz 31 MB
16 days ago

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